This is old, this was way back in 2014, back when I was still a sophomore at Benilde. This was my first foray into Unity, learning how to handle game objects and scripting. This was also my first time coding in C#. I programmed the whole game itself. I’ve also made most of the 3D models however the textures were taken randomly from the internet.
The premise simple, find seven books scattered around an dimly lit office area. The lights gradually gets darker and you must search all the seven books before all of the lights dims out.
The game was originally made as a C++ executable file before all of the assets were transferred into Unity. The photo above shows how the game looks like in barebones model loading and camera movement. In this version, the light mechanics are not implemented yet.